//
// Copyright (C) 2001-2013 Graeme Walker <graeme_walker@users.sourceforge.net>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
// ===
///
/// \file winmenu.h
///

#ifndef WIN_MENU_H
#define WIN_MENU_H

#include "gdef.h"
#include "gexception.h"
#include "gwinbase.h"

/// \namespace Main
namespace Main
{
	class WinMenu ;
}

class Main::WinMenu
{
public:
	G_EXCEPTION( Error , "menu error" ) ;

	explicit WinMenu( unsigned int resource_id ) ;
		///< Constructor.

	~WinMenu() ;
		///< Destructor.

	int popup( const GGui::WindowBase & w , bool with_open , bool with_close ) ;
		///< Opens the menu as a popup.
		///< See also: TrackPopupMenuEx()

private:
	WinMenu( const WinMenu & ) ; // not implemented
	void operator=( const WinMenu & ) ; // not implemented

private:
	HMENU m_hmenu ;
	HMENU m_hmenu_popup ;
} ;

#endif

